Bugzilla – Bug 282
Loop Play loses synchronisation
Last modified: 2018-08-20 11:51:25 UTC
The playback cursor and actual playback position gradually drift out of synch after multiple repeats when using "Loop Play".
(In reply to comment #0) Repeatable here (Win 7). It might be useful to know how long it takes to drift by, say, 1s for different lengths of clip, and at different sample rates. My very crude results say: 1 or 2s sample, less than a minute. 4s sample, about 4 mins 8s sample, about 12 mins?? YMMV. And more accurate results would I think be useful. I think this is a Port Audio 'looping' problem, from my review of the Audacity code; I don't see that we are doing anything wrong. Maybe there are other apps that use PA and allow looping? Do they suffer the same problem?
I ran the 4 second loop with part silence for 10 minutes on my W10 Laptop with audacity-2.3.0-alpha-77 and it remained in perfect sync. Will test later on Mac @Steve: can you test on Linux for us please.
(In reply to Peter Sampson from comment #2) Working fine for me here, (but I'm using a pretty fast Linux laptop). I left a 1 second selection looping for several minutes, and as far as I could tell, the graphics and sound remained synchronised.
Based on Comment 2 and Comment 3, CLOSED - WORKSFORME. If we see it again, we can open a new bug.